Files
gpustack-ui/src/pages/playground/speech/hooks/useStreamTTS.ts
T
2026-03-17 16:35:55 +08:00

282 lines
7.7 KiB
TypeScript

import { fetchChunkedData } from '@/utils/fetch-chunk-data';
import { useCallback, useRef, useState } from 'react';
import { AUDIO_TEXT_TO_SPEECH_API } from '../../apis';
import { extractErrorMessage } from '../../config';
interface UseStreamTTSParams {
onChunk?: (chunk: ArrayBuffer) => void;
onComplete?: (audioUrl: string) => void; // Return complete audio URL when done
onError?: (error: any) => void;
autoPlay?: boolean;
}
interface TTSParams {
model: string;
voice: string;
response_format: string;
speed?: number;
input: string;
stream?: boolean;
[key: string]: any;
}
/**
* Audio chunk queue manager for smooth playback
* Uses a single Audio element for better performance and seamless playback
*/
class AudioQueue {
private queue: Blob[] = [];
private audioElement: HTMLAudioElement;
private isPlaying = false;
private currentIndex = 0;
private onComplete?: () => void;
private streamEnded = false;
private minBufferSize = 2; // Minimum chunks to buffer before starting playback
private maxQueueSize = 10; // Maximum queue size to prevent memory issues
private currentBlobUrl: string | null = null;
constructor(onComplete?: () => void) {
this.onComplete = onComplete;
// Create a single Audio element for the entire playback session
this.audioElement = new Audio();
this.setupAudioListeners();
}
private setupAudioListeners() {
this.audioElement.onended = () => {
this.cleanupCurrentBlob();
this.playNext();
};
this.audioElement.onerror = () => {
console.error('Audio playback error');
this.cleanupCurrentBlob();
this.playNext();
};
}
private cleanupCurrentBlob() {
if (this.currentBlobUrl) {
URL.revokeObjectURL(this.currentBlobUrl);
this.currentBlobUrl = null;
}
}
addChunk(chunk: Blob) {
this.queue.push(chunk);
// Start playback if we have enough buffer
if (!this.isPlaying && this.queue.length >= this.minBufferSize) {
this.playNext();
}
}
// Check if queue is full (for backpressure)
isFull(): boolean {
return this.queue.length - this.currentIndex >= this.maxQueueSize;
}
// Get current queue size (unplayed chunks)
getQueueSize(): number {
return this.queue.length - this.currentIndex;
}
private async playNext() {
if (this.currentIndex >= this.queue.length) {
// If stream has ended and no more chunks, complete
if (this.streamEnded) {
this.isPlaying = false;
this.onComplete?.();
}
return;
}
this.isPlaying = true;
const chunk = this.queue[this.currentIndex];
this.currentIndex++;
// Reuse the same Audio element, just update the src
this.cleanupCurrentBlob();
this.currentBlobUrl = URL.createObjectURL(chunk);
this.audioElement.src = this.currentBlobUrl;
try {
await this.audioElement.play();
} catch (error) {
console.error('Failed to play audio chunk:', error);
this.cleanupCurrentBlob();
this.playNext();
}
}
markStreamEnded() {
this.streamEnded = true;
// If not playing and has remaining chunks, start playing
if (!this.isPlaying && this.currentIndex < this.queue.length) {
this.playNext();
}
}
stop() {
this.isPlaying = false;
this.audioElement.pause();
this.cleanupCurrentBlob();
}
clear() {
this.stop();
this.queue = [];
this.currentIndex = 0;
this.streamEnded = false;
}
}
export const useStreamTTS = (params?: UseStreamTTSParams) => {
const [loading, setLoading] = useState(false);
const [error, setError] = useState<any>(null);
const [progress, setProgress] = useState(0);
const controllerRef = useRef<AbortController | null>(null);
const audioQueueRef = useRef<AudioQueue | null>(null);
const generate = useCallback(
async (ttsParams: TTSParams) => {
try {
setLoading(true);
setError(null);
setProgress(0);
// Abort previous request if exists
controllerRef.current?.abort();
audioQueueRef.current?.clear();
controllerRef.current = new AbortController();
const signal = controllerRef.current.signal;
// Create audio queue for smooth playback
audioQueueRef.current = new AudioQueue();
// Add stream parameter
const streamParams = {
...ttsParams,
stream: true
};
const result = await fetchChunkedData({
url: AUDIO_TEXT_TO_SPEECH_API,
data: streamParams,
signal
});
if ('error' in result) {
const errorMessage = extractErrorMessage(result.data);
setError({
error: true,
errorMessage
});
params?.onError?.(errorMessage);
return;
}
const { reader } = result;
if (!reader) {
throw new Error('Failed to get reader from response');
}
// Read stream data
let audioChunks: Uint8Array[] = [];
let allAudioChunks: Uint8Array[] = []; // Collect all chunks for final URL
let chunkCount = 0;
while (true) {
// Backpressure: wait if queue is full
while (audioQueueRef.current?.isFull()) {
await new Promise((resolve) => {
setTimeout(resolve, 100);
});
}
const { done, value } = await reader.read();
if (done) {
// Process remaining chunks for playback
if (audioChunks.length > 0) {
const blob = new Blob(audioChunks as any, {
type: `audio/${ttsParams.response_format || 'mp3'}`
});
audioQueueRef.current?.addChunk(blob);
params?.onChunk?.(blob.arrayBuffer() as any);
}
audioQueueRef.current?.markStreamEnded();
// Create complete audio URL from all chunks
if (allAudioChunks.length > 0) {
const completeBlob = new Blob(allAudioChunks as any, {
type: `audio/${ttsParams.response_format || 'mp3'}`
});
const completeUrl = URL.createObjectURL(completeBlob);
params?.onComplete?.(completeUrl);
}
break;
}
if (value) {
audioChunks.push(value);
allAudioChunks.push(value); // Keep all chunks for final URL
chunkCount++;
// For fast API responses, batch chunks to avoid too many small audio elements
// Create a blob every N chunks or when chunk size exceeds threshold
const totalSize = audioChunks.reduce(
(sum, chunk) => sum + chunk.length,
0
);
const shouldFlush = chunkCount >= 5 || totalSize >= 50000; // ~50KB threshold
if (shouldFlush) {
const blob = new Blob(audioChunks as any, {
type: `audio/${ttsParams.response_format || 'mp3'}`
});
audioQueueRef.current?.addChunk(blob);
params?.onChunk?.(blob.arrayBuffer() as any);
audioChunks = [];
chunkCount = 0;
setProgress((prev) => prev + 1);
}
}
}
} catch (err: any) {
if (err.name === 'AbortError') {
console.log('Stream aborted');
return;
}
const errorMessage = err?.message || 'Stream processing failed';
setError({
error: true,
errorMessage
});
params?.onError?.(errorMessage);
} finally {
setLoading(false);
}
},
[params]
);
const abort = useCallback(() => {
controllerRef.current?.abort();
audioQueueRef.current?.stop();
setLoading(false);
}, []);
return {
generate,
abort,
loading,
error,
progress
};
};