feat: add managed SSH execution spaces

Add managed SSH Hosts and projects with signed side-by-side GoodBuddy Agent and OpenCode Runtime installation, Ask and Execute workspace access, a Main-owned model bridge, detached Agent lifecycle, durable ACP output recovery, and project activation UI.

Use protocol v2 with bounded FIFO frames over SSH instead of custom credit, priority, batching, or model-message chunking. Mismatched Host Agents now upgrade automatically, an exactly verified Node runtime is reused on-host, and local Portable builds can embed strictly verified Agent artifacts.

Release note: 新增托管 SSH 远程项目,可自动安装或升级签名 Agent/OpenCode Runtime,并在 SSH 断线后继续 Agent 工作和同步未确认输出。
This commit is contained in:
mesalogo
2026-08-24 23:02:18 +08:00
parent 3829a871f5
commit 607bb33249
258 changed files with 99449 additions and 2427 deletions
@@ -0,0 +1,182 @@
import { spawn } from 'node:child_process'
export type SpawnResult = {
exitCode: number
stdout: string
stderr: string
signal?: NodeJS.Signals
terminationReason?: 'timeout' | 'aborted'
}
export type StructuredCommandOptions = {
env?: Readonly<NodeJS.ProcessEnv>
signal?: AbortSignal
timeoutMs?: number
terminationGraceMs?: number
}
export interface StructuredCommandRunner {
run(
executable: string,
args: readonly string[],
options?: StructuredCommandOptions
): Promise<SpawnResult>
}
const DEFAULT_COMMAND_TIMEOUT_MS = 30_000
const MAXIMUM_COMMAND_TIMEOUT_MS = 120_000
const DEFAULT_TERMINATION_GRACE_MS = 1_000
const MAXIMUM_TERMINATION_GRACE_MS = 10_000
export class NodeStructuredCommandRunner implements StructuredCommandRunner {
async run(
executable: string,
args: readonly string[],
options: StructuredCommandOptions = {}
): Promise<SpawnResult> {
const timeoutMs = boundedDuration(
options.timeoutMs ?? DEFAULT_COMMAND_TIMEOUT_MS,
'Command timeout',
MAXIMUM_COMMAND_TIMEOUT_MS
)
const terminationGraceMs = boundedDuration(
options.terminationGraceMs ?? DEFAULT_TERMINATION_GRACE_MS,
'Command termination grace',
MAXIMUM_TERMINATION_GRACE_MS
)
if (options.signal?.aborted === true) {
return {
exitCode: -1,
stdout: '',
stderr: '',
terminationReason: 'aborted'
}
}
return await new Promise<SpawnResult>((resolveResult) => {
const child = spawn(executable, [...args], {
shell: false,
windowsHide: true,
stdio: ['ignore', 'pipe', 'pipe'],
...(options.env === undefined ? {} : { env: options.env })
})
const stdout: Buffer[] = []
const stderr: Buffer[] = []
let stdoutBytes = 0
let stderrBytes = 0
const maximumBytes = 64 * 1024
let settled = false
let terminationReason: SpawnResult['terminationReason']
const timeout = setTimeout(() => terminate('timeout'), timeoutMs)
let escalation: NodeJS.Timeout | undefined
let closeDeadline: NodeJS.Timeout | undefined
let spawnError: Error | undefined
child.stdout.on('data', (chunk: Buffer) => {
if (stdoutBytes < maximumBytes) {
const bounded = chunk.subarray(0, maximumBytes - stdoutBytes)
stdout.push(bounded)
stdoutBytes += bounded.byteLength
}
})
child.stderr.on('data', (chunk: Buffer) => {
if (stderrBytes < maximumBytes) {
const bounded = chunk.subarray(0, maximumBytes - stderrBytes)
stderr.push(bounded)
stderrBytes += bounded.byteLength
}
})
const finish = (
exitCode: number | null,
signal: NodeJS.Signals | null
): void => {
if (settled) {
return
}
settled = true
clearTimeout(timeout)
if (escalation !== undefined) {
clearTimeout(escalation)
}
if (closeDeadline !== undefined) {
clearTimeout(closeDeadline)
}
options.signal?.removeEventListener('abort', abort)
const capturedStderr = Buffer.concat(stderr).toString('utf8')
resolveResult({
exitCode: exitCode ?? -1,
stdout: Buffer.concat(stdout).toString('utf8'),
stderr:
capturedStderr ||
(spawnError === undefined ? '' : spawnError.message),
...(signal === null ? {} : { signal }),
...(terminationReason === undefined ? {} : { terminationReason })
})
}
const terminate = (
reason: NonNullable<SpawnResult['terminationReason']>
): void => {
if (settled || terminationReason !== undefined) {
return
}
terminationReason = reason
if (child.exitCode !== null || child.signalCode !== null) {
return
}
child.kill('SIGTERM')
escalation = setTimeout(() => {
if (
settled ||
child.exitCode !== null ||
child.signalCode !== null
) {
return
}
child.kill('SIGKILL')
closeDeadline = setTimeout(
() => finish(child.exitCode, child.signalCode),
terminationGraceMs
)
}, terminationGraceMs)
}
const abort = (): void => terminate('aborted')
child.once('error', (error) => {
spawnError = error
})
child.once('close', finish)
options.signal?.addEventListener('abort', abort, { once: true })
if (options.signal?.aborted === true) {
abort()
}
})
}
}
export function formatSpawnFailure(
command: string,
result: SpawnResult
): string {
const status =
result.terminationReason === 'timeout'
? 'timed out'
: result.terminationReason === 'aborted'
? 'was cancelled'
: result.signal !== undefined
? `terminated by ${result.signal}`
: `exited with status ${result.exitCode}`
return `${command} ${status}: ${boundedError(result.stderr)}`
}
function boundedDuration(
value: number,
name: string,
maximum: number
): number {
if (!Number.isSafeInteger(value) || value <= 0 || value > maximum) {
throw new Error(`${name} must be between 1 and ${maximum} milliseconds`)
}
return value
}
function boundedError(error: string): string {
const normalized = error.replaceAll(/\s+/gu, ' ').trim()
return normalized.slice(0, 1000) || 'unknown error'
}